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	<title>Loren Bandiera's weblog</title>
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	<link>http://www.lbtechservices.com/blog</link>
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		<title>App Store Rejection</title>
		<link>http://www.lbtechservices.com/blog/2009/07/03/appstore-rejection/</link>
		<comments>http://www.lbtechservices.com/blog/2009/07/03/appstore-rejection/#comments</comments>
		<pubDate>Fri, 03 Jul 2009 13:15:50 +0000</pubDate>
		<dc:creator>lorenb</dc:creator>
				<category><![CDATA[business]]></category>
		<category><![CDATA[iphone]]></category>

		<guid isPermaLink="false">http://www.lbtechservices.com/blog/?p=814</guid>
		<description><![CDATA[Apple informed me that they had rejected MMATracker v2.2.3 because:
When the device is connected to a WiFi network and the user taps on any of the upcoming events, the contents on the next screen are blank.  This review was conducted on iPhone 3G and iPod touch 2nd generation running iPhone OS 3.0.
Interestingly I can&#8217;t [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.apple.com/">Apple</a> informed me that they had rejected MMATracker v2.2.3 because:</p>
<blockquote><p><i>When the device is connected to a WiFi network and the user taps on any of the upcoming events, the contents on the next screen are blank.  This review was conducted on iPhone 3G and iPod touch 2nd generation running iPhone OS 3.0.</i></p></blockquote>
<p>Interestingly I can&#8217;t reproduce this at all. It works in the iPhone simulator using OS 2.x and 3.0. The build I submitted, I have installed on my iPhone 3G and it works. It works over WIFI. Works over 3G/EDGE. </p>
<p>The only thing I can think of is it happened due to us moving the server where the web service/DB for MMATracker lives. </p>
<p>If they reject it again, not sure what next steps are. </p>
<p>As time goes on, I find that Apple&#8217;s process gets more and more frustrating. I don&#8217;t like the delay between submission and approval/rejection. I hate the faceless bureaucracy as Apple employees hide behind generic email addresses. </p>
<p>Do musicians on iTunes need to have their album covers adhere to Apple&#8217;s Human Interface Guidelines? Do studios have to tailor their movies/TV shows for Apple?  Why do only application developers have to put up with this crap?</p>
]]></content:encoded>
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		<item>
		<title>MonoTouch</title>
		<link>http://www.lbtechservices.com/blog/2009/06/30/monotouch/</link>
		<comments>http://www.lbtechservices.com/blog/2009/06/30/monotouch/#comments</comments>
		<pubDate>Tue, 30 Jun 2009 17:55:39 +0000</pubDate>
		<dc:creator>lorenb</dc:creator>
				<category><![CDATA[iphone]]></category>
		<category><![CDATA[mono]]></category>

		<guid isPermaLink="false">http://www.lbtechservices.com/blog/?p=812</guid>
		<description><![CDATA[Found out some more details about Mono/iPhone. The Mono developers have created MonoTouch which will allow you to create C# / .NET based applications on the iPhone/iPod Touch and be able to use iPhone APIs. There is supposed to be a beta of this available in August. 
Looks pretty interesting. I&#8217;ll definitely try it out.
]]></description>
			<content:encoded><![CDATA[<p>Found out some more details about Mono/iPhone. The <a href="http://www.mono-project.com/">Mono</a> developers have created <a href="http://www.mono-project.com/MonoTouch">MonoTouch</a> which will allow you to create C# / .NET based applications on the iPhone/iPod Touch and be able to use iPhone APIs. There is supposed to be a beta of this available in August. </p>
<p>Looks pretty interesting. I&#8217;ll definitely try it out.</p>
]]></content:encoded>
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		<item>
		<title>Mono on the iPhone</title>
		<link>http://www.lbtechservices.com/blog/2009/06/29/mono-on-the-iphone/</link>
		<comments>http://www.lbtechservices.com/blog/2009/06/29/mono-on-the-iphone/#comments</comments>
		<pubDate>Mon, 29 Jun 2009 12:57:14 +0000</pubDate>
		<dc:creator>lorenb</dc:creator>
				<category><![CDATA[iphone]]></category>
		<category><![CDATA[mono]]></category>

		<guid isPermaLink="false">http://www.lbtechservices.com/blog/?p=810</guid>
		<description><![CDATA[I saw a blog post from Miguel de Icaza which seems to show a program written in C# being run on iPhone via Mono.
I know the Unity 3D guys use Mono on iPhone already. 
Should be interesting to see where they are going with this. I prefer C# to Objective-C.
]]></description>
			<content:encoded><![CDATA[<p>I saw a <a href="http://tirania.org/blog/archive/2009/Jun-29.html">blog post</a> from <a href="http://en.wikipedia.org/wiki/Miguel_de_Icaza">Miguel de Icaza</a> which seems to show a program written in C# being run on <a href="http://www.apple.com/iphone/">iPhone</a> via <a href="http://mono-project.com/Main_Page">Mono</a>.</p>
<p>I know the <a href="http://unity3d.com/unity/features/iphone-publishing">Unity 3D</a> guys use Mono on iPhone already. </p>
<p>Should be interesting to see where they are going with this. I prefer C# to Objective-C.</p>
]]></content:encoded>
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		<item>
		<title>BlackBerry Development</title>
		<link>http://www.lbtechservices.com/blog/2009/06/23/blackberry-development/</link>
		<comments>http://www.lbtechservices.com/blog/2009/06/23/blackberry-development/#comments</comments>
		<pubDate>Tue, 23 Jun 2009 10:23:51 +0000</pubDate>
		<dc:creator>lorenb</dc:creator>
				<category><![CDATA[business]]></category>

		<guid isPermaLink="false">http://www.lbtechservices.com/blog/?p=808</guid>
		<description><![CDATA[Came across an article on BlackBerry Development this morning. I found it some what shocking to hear there are no standard widgets and you have to do your own drawing code. Doesn&#8217;t look like a very appealing development platform to me.
]]></description>
			<content:encoded><![CDATA[<p>Came across an article on <a href="http://www.versatilemonkey.com/story.html">BlackBerry Development</a> this morning. I found it some what shocking to hear there are no standard widgets and you have to do your own drawing code. Doesn&#8217;t look like a very appealing development platform to me.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>MMATracker 2.2.3</title>
		<link>http://www.lbtechservices.com/blog/2009/06/22/mmatracker-2-2-3/</link>
		<comments>http://www.lbtechservices.com/blog/2009/06/22/mmatracker-2-2-3/#comments</comments>
		<pubDate>Mon, 22 Jun 2009 12:13:46 +0000</pubDate>
		<dc:creator>lorenb</dc:creator>
				<category><![CDATA[business]]></category>
		<category><![CDATA[iphone]]></category>

		<guid isPermaLink="false">http://www.lbtechservices.com/blog/?p=806</guid>
		<description><![CDATA[I&#8217;ve submitted MMATracker v2.2.3 to Apple. Users should see it in a few days. Mostly just code cleanups and fixing some minor issues with OS 3.0.
]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve submitted MMATracker v2.2.3 to <a href="http://www.apple.ca/">Apple</a>. Users should see it in a few days. Mostly just code cleanups and fixing some minor issues with OS 3.0.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>OpenGL</title>
		<link>http://www.lbtechservices.com/blog/2009/06/10/opengl/</link>
		<comments>http://www.lbtechservices.com/blog/2009/06/10/opengl/#comments</comments>
		<pubDate>Wed, 10 Jun 2009 12:28:45 +0000</pubDate>
		<dc:creator>lorenb</dc:creator>
				<category><![CDATA[business]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[linux]]></category>

		<guid isPermaLink="false">http://www.lbtechservices.com/blog/?p=801</guid>
		<description><![CDATA[I noticed that the new iPhone 3GS now supports OpenGL ES 2.0. The iPhone 3G and iPod Touches only support OpenGL ES 1.1. The guys at Engadget think that will cause the app store to splinter. 
Might happen eventually but until there is a critical mass of iPhones that support OpenGL ES 2.0 it would [...]]]></description>
			<content:encoded><![CDATA[<p>I noticed that the new <a href="http://www.apple.com/iphone/iphone-3g-s/">iPhone 3GS</a> now supports <a href="http://www.khronos.org/opengles/">OpenGL ES</a> 2.0. The iPhone 3G and iPod Touches only support OpenGL ES 1.1. The guys at Engadget think that will cause the <a href="http://www.engadget.com/2009/06/10/iphone-3g-s-supports-opengl-es-2-0-but-3g-only-supports-1-1/">app store to splinter</a>. </p>
<p>Might happen eventually but until there is a critical mass of iPhones that support OpenGL ES 2.0 it would be a mistake to cut off the rest of the user base right now. </p>
<p>I wonder when Google will update <a href="http://www.android.com/">Android</a>? They only support OpenGL ES 1.0 right now. Not sure what Microsoft has offhand, they keep rewriting the OS every version. Should make doing cross platform games more interesting or a bigger pain in the ass.</p>
]]></content:encoded>
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		<item>
		<title>iPhone 3GS</title>
		<link>http://www.lbtechservices.com/blog/2009/06/08/iphone-3gs/</link>
		<comments>http://www.lbtechservices.com/blog/2009/06/08/iphone-3gs/#comments</comments>
		<pubDate>Mon, 08 Jun 2009 20:46:56 +0000</pubDate>
		<dc:creator>lorenb</dc:creator>
				<category><![CDATA[business]]></category>
		<category><![CDATA[iphone]]></category>

		<guid isPermaLink="false">http://www.lbtechservices.com/blog/?p=799</guid>
		<description><![CDATA[Apple has released details about the iPhone 3GS. Looks like a nice upgrade for the current 3G. I&#8217;ll likely upgrade my 8GB 3G to a 16GB 3GS this summer.
Hopefully Rogers/Fido don&#8217;t make this difficult.
]]></description>
			<content:encoded><![CDATA[<p>Apple has released details about the <a href="http://www.apple.com/iphone/iphone-3g-s/">iPhone 3GS</a>. Looks like a <a href="http://www.engadget.com/2009/06/08/iphone-3g-vs-iphone-3g-s-the-tale-of-the-tape/">nice upgrade</a> for the current 3G. I&#8217;ll likely upgrade my 8GB 3G to a 16GB 3GS this summer.</p>
<p>Hopefully <a href="http://www.rogers.com">Rogers</a>/<a href="http://www.fido.ca/">Fido</a> don&#8217;t make this difficult.</p>
]]></content:encoded>
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		<item>
		<title>Android phones now available from Rogers</title>
		<link>http://www.lbtechservices.com/blog/2009/06/02/android-phones-now-available-from-rogers/</link>
		<comments>http://www.lbtechservices.com/blog/2009/06/02/android-phones-now-available-from-rogers/#comments</comments>
		<pubDate>Tue, 02 Jun 2009 15:28:49 +0000</pubDate>
		<dc:creator>lorenb</dc:creator>
				<category><![CDATA[business]]></category>
		<category><![CDATA[linux]]></category>

		<guid isPermaLink="false">http://www.lbtechservices.com/blog/?p=795</guid>
		<description><![CDATA[Rogers is now offering Android-based phones. They are HTC devices. With the so-called G2 out, hopefully Google will update their developer phone. I need to pick one up to for device testing at some point.
Sadly we still can&#8217;t publish any applications yet. No idea why companies in the USA, UK, France, Austria, Germany, Spain and [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.rogers.com/">Rogers</a> is now offering <a href="http://www.engadget.com/2009/06/02/android-goes-canadian-rogers-launches-htc-magic-and-dream">Android-based phones</a>. They are HTC devices. With the so-called G2 out, hopefully Google will update their developer phone. I need to pick one up to for device testing at some point.</p>
<p>Sadly we still can&#8217;t publish any applications yet. No idea why companies in the USA, UK, France, Austria, Germany, Spain and Netherlands are so special. Maybe we&#8217;ll just have to create a US presence for the company and get around it that way.</p>
]]></content:encoded>
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		<item>
		<title>Rogers announces Android based phones</title>
		<link>http://www.lbtechservices.com/blog/2009/05/07/rogers-announces-android-based-phones/</link>
		<comments>http://www.lbtechservices.com/blog/2009/05/07/rogers-announces-android-based-phones/#comments</comments>
		<pubDate>Thu, 07 May 2009 13:45:56 +0000</pubDate>
		<dc:creator>lorenb</dc:creator>
				<category><![CDATA[business]]></category>
		<category><![CDATA[technology]]></category>

		<guid isPermaLink="false">http://www.lbtechservices.com/blog/?p=792</guid>
		<description><![CDATA[Rogers has announced they will be launching the first Android based phones in Canada. They will be from HTC.
See the press release
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.rogers.com/">Rogers</a> has announced they will be launching the first Android based phones in Canada. They will be from <a href="http://www.htc.com/">HTC</a>.</p>
<p>See the <a href="http://www.newswire.ca/en/releases/archive/May2009/07/c9320.html">press release</a></p>
]]></content:encoded>
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		<item>
		<title>Android Market in Canada</title>
		<link>http://www.lbtechservices.com/blog/2009/05/06/android-market-in-canada/</link>
		<comments>http://www.lbtechservices.com/blog/2009/05/06/android-market-in-canada/#comments</comments>
		<pubDate>Wed, 06 May 2009 13:21:31 +0000</pubDate>
		<dc:creator>lorenb</dc:creator>
				<category><![CDATA[business]]></category>
		<category><![CDATA[technology]]></category>

		<guid isPermaLink="false">http://www.lbtechservices.com/blog/?p=789</guid>
		<description><![CDATA[I received an email from Google today saying that it&#8217;s now possible to publish free applications in Canada. Still no word on when paid apps will be allowed though.
In theory this should also mean that Rogers or someone is going to introduce Android based phones in Canada soon.
Hopefully soon we will be able to publish [...]]]></description>
			<content:encoded><![CDATA[<p>I received an email from <a href="http://www.google.com">Google</a> today saying that it&#8217;s now possible to publish free applications in Canada. Still no word on when paid apps will be allowed though.</p>
<p>In theory this should also mean that <a href="http://www.rogers.com/">Rogers</a> or someone is going to introduce Android based phones in Canada soon.</p>
<p>Hopefully soon we will be able to publish our paid applications in the <a href="http://www.android.com/market/">Android Market</a> without having to setup a presence/merchant account in the US.</p>
]]></content:encoded>
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