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More on code sharing

Posted by lorenb on Aug 4, 2009 in game development, iphone

I wrote the other day about Sharing code in iPhone applications which was about using static libraries. I ran into an interesting problem on the weekend where by my code was working on the simulator but not on real hardware.
In my static library I was using kissxml to parse a tile map from Tiled. The [...]

 
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MonoTouch Preview

Posted by lorenb on Aug 3, 2009 in iphone, mono

MonoTouch is now feature complete and the developers are looking for testers for a closed preview.
MonoTouch is a static compiler for C# and other static CIL languages that allows developers to use C# for developing iPhone applications while taking advantage of Apple’s native APIs for developing iPhone applications.
It’s supposed to released the first week [...]

 
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MMATracker 2.3

Posted by lorenb on Aug 3, 2009 in business, iphone

MMATracker v2.3 has been submitted to Apple. New in this release: when showing a fight card, it’s now broken into sections for the main/under card. You can see a screenshot of that below.
When clicking on “More” information about a figther, the app now slides over and shows that content in a web view. It [...]

 
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Sharing code in iPhone applications

Posted by lorenb on Jul 16, 2009 in game development, iphone

There are two schools of though on iPhone application development.
Some people spend a lot of time/money on developing an iPhone application. I’ve posted articles about that before, people spending upwards of $100,000 on an app and making back a fraction of that.
Going away for 1-2 years and developing something in secret is [...]

 
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Writing a successful iPhone game

Posted by lorenb on Jul 15, 2009 in business, iphone

Read a couple of articles on the iPhone game market.
The first one was from the Globe and Mail, called Game publishers muscle in on iPhone upstarts. It talks about EA and other big publishers getting into the App Store and making it harder for Indie developers to get ahead.
The second one was from Venture [...]

 
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iPhone 3GS Availability

Posted by lorenb on Jul 13, 2009 in iphone

I was looking to the availability of the iPhone 3GS here in Canada. The phones still seem to be sold out with various places saying to keep checking back with them as they don’t know exactly when new stock is coming.
One of my friends will be in Hong Kong next month. Maybe I’ll have him [...]

 
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Game Structure

Posted by lorenb on Jul 10, 2009 in game development, iphone

We’ve been working on developing games for iPhones/iPods for the last few months. It’s been going slower than we’d like as there was a steep learning curve, but things are moving forward.
We will be writing more about our experiences writing our games so you can see what’s going on and maybe learn something. Let’s start [...]

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