MonoTouch
Found out some more details about Mono/iPhone. The Mono developers have created MonoTouch which will allow you to create C# / .NET based applications on the iPhone/iPod Touch and be able to use iPhone APIs. There is supposed to be a beta of this available in August.
Looks pretty interesting. I’ll definitely try it out.
Mono on the iPhone
I saw a blog post from Miguel de Icaza which seems to show a program written in C# being run on iPhone via Mono.
I know the Unity 3D guys use Mono on iPhone already.
Should be interesting to see where they are going with this. I prefer C# to Objective-C.
BlackBerry Development
Came across an article on BlackBerry Development this morning. I found it some what shocking to hear there are no standard widgets and you have to do your own drawing code. Doesn’t look like a very appealing development platform to me.
MMATracker 2.2.3
I’ve submitted MMATracker v2.2.3 to Apple. Users should see it in a few days. Mostly just code cleanups and fixing some minor issues with OS 3.0.
OpenGL
I noticed that the new iPhone 3GS now supports OpenGL ES 2.0. The iPhone 3G and iPod Touches only support OpenGL ES 1.1. The guys at Engadget think that will cause the app store to splinter.
Might happen eventually but until there is a critical mass of iPhones that support OpenGL ES 2.0 it would [...]
iPhone 3GS
Apple has released details about the iPhone 3GS. Looks like a nice upgrade for the current 3G. I’ll likely upgrade my 8GB 3G to a 16GB 3GS this summer.
Hopefully Rogers/Fido don’t make this difficult.
Android phones now available from Rogers
Rogers is now offering Android-based phones. They are HTC devices. With the so-called G2 out, hopefully Google will update their developer phone. I need to pick one up to for device testing at some point.
Sadly we still can’t publish any applications yet. No idea why companies in the USA, UK, France, Austria, Germany, Spain and [...]