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App Store Rejection

Posted by lorenb on Jul 3, 2009 in business, iphone

Apple informed me that they had rejected MMATracker v2.2.3 because:

When the device is connected to a WiFi network and the user taps on any of the upcoming events, the contents on the next screen are blank. This review was conducted on iPhone 3G and iPod touch 2nd generation running iPhone OS 3.0.

Interestingly I can’t reproduce this at all. It works in the iPhone simulator using OS 2.x and 3.0. The build I submitted, I have installed on my iPhone 3G and it works. It works over WIFI. Works over 3G/EDGE.

The only thing I can think of is it happened due to us moving the server where the web service/DB for MMATracker lives.

If they reject it again, not sure what next steps are.

As time goes on, I find that Apple’s process gets more and more frustrating. I don’t like the delay between submission and approval/rejection. I hate the faceless bureaucracy as Apple employees hide behind generic email addresses.

Do musicians on iTunes need to have their album covers adhere to Apple’s Human Interface Guidelines? Do studios have to tailor their movies/TV shows for Apple? Why do only application developers have to put up with this crap?

 
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MonoTouch

Posted by lorenb on Jun 30, 2009 in iphone, mono

Found out some more details about Mono/iPhone. The Mono developers have created MonoTouch which will allow you to create C# / .NET based applications on the iPhone/iPod Touch and be able to use iPhone APIs. There is supposed to be a beta of this available in August.

Looks pretty interesting. I’ll definitely try it out.

 
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Mono on the iPhone

Posted by lorenb on Jun 29, 2009 in iphone, mono

I saw a blog post from Miguel de Icaza which seems to show a program written in C# being run on iPhone via Mono.

I know the Unity 3D guys use Mono on iPhone already.

Should be interesting to see where they are going with this. I prefer C# to Objective-C.

 
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BlackBerry Development

Posted by lorenb on Jun 23, 2009 in business

Came across an article on BlackBerry Development this morning. I found it some what shocking to hear there are no standard widgets and you have to do your own drawing code. Doesn’t look like a very appealing development platform to me.

 
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MMATracker 2.2.3

Posted by lorenb on Jun 22, 2009 in business, iphone

I’ve submitted MMATracker v2.2.3 to Apple. Users should see it in a few days. Mostly just code cleanups and fixing some minor issues with OS 3.0.

 
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OpenGL

Posted by lorenb on Jun 10, 2009 in business, iphone, linux

I noticed that the new iPhone 3GS now supports OpenGL ES 2.0. The iPhone 3G and iPod Touches only support OpenGL ES 1.1. The guys at Engadget think that will cause the app store to splinter.

Might happen eventually but until there is a critical mass of iPhones that support OpenGL ES 2.0 it would be a mistake to cut off the rest of the user base right now.

I wonder when Google will update Android? They only support OpenGL ES 1.0 right now. Not sure what Microsoft has offhand, they keep rewriting the OS every version. Should make doing cross platform games more interesting or a bigger pain in the ass.

 
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iPhone 3GS

Posted by lorenb on Jun 8, 2009 in business, iphone

Apple has released details about the iPhone 3GS. Looks like a nice upgrade for the current 3G. I’ll likely upgrade my 8GB 3G to a 16GB 3GS this summer.

Hopefully Rogers/Fido don’t make this difficult.

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